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Channel: Answers for "How to LookAt a position along local axis only?"
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Answer by Owen-Reynolds

There are some tricks in UnityAnswers for an object on regular tilted ground, always 0` means the target is to your right. Next flatten it: localPos.y = 0; This flattens it out, but the numbers are...

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Answer by markTheDesigner

Hi, thanks for that, that is what I was thinking. I tried it a few times but couldn't get it right but I'll try your method.

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Answer by Owen-Reynolds

There are some tricks in UnityAnswers for an object on regular tilted ground, always 0` means the target is to your right. Next flatten it: localPos.y = 0; This flattens it out, but the numbers are...

View Article

Answer by markTheDesigner

Hi, thanks for that, that is what I was thinking. I tried it a few times but couldn't get it right but I'll try your method.

View Article

Answer by Owen-Reynolds

There are some tricks in UnityAnswers for an object on regular tilted ground, always 0` means the target is to your right. Next flatten it: localPos.y = 0; This flattens it out, but the numbers are...

View Article


Answer by markTheDesigner

Hi, thanks for that, that is what I was thinking. I tried it a few times but couldn't get it right but I'll try your method.

View Article

Answer by Osttik

I have similar problem, and i think i will help (my problem, when i writing this text, isn't solved, but it helps to rotate without using some angle)...

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